A Part Of The Story

20 or 30 XP Quest

Now you’ve done it. You went too far. You’re no longer on the outside looking in.

Now you’re in the middle of it. And backing away with your hands up isn’t going to get you out of this jam. You’re going to have to actually do something here, you’re going to have to step from behind the microphone, even if its just for a few minutes.

A Part of the Story (30XP)

Major Goals

The HG can award you 5 XP towards this quest when:
  • You get last minute help from a friend or enemy
  • You are attacked in somewhere that you previously felt safe
  • You travel through a portal, dream gateway, or other liminal path away from the regular world

You can earn each bonus once, for a total of up to 15 XP.

Quest Flavor

1/chapter, you can earn a bonus XP towards this quest for:

  • admit that you’ve been hasty
  • propose a theory about the hidden truths behind events
  • suggest a course of action to solve whatever issues are occurring
  • are injured (or at least dishevelled)
  • give advice to a friend that gets them into trouble
  • attempt to hide from events

You can combine this with an XP Action, but you’re not required to.

A Part of the Story (Simplified) (20XP)

Major Goals

The HG can award you 5 XP towards this quest when:
  • You lose a friend because of advice that you gave them which turned out to be bad
  • You are attacked in somewhere that you previously felt safe

You can earn each bonus once, for a total of up to 10 XP.

Quest Flavor

1/chapter, you can earn a bonus XP towards this quest for:

  • are injured (or at least dishevelled)
  • suggest a course of action to solve whatever issues are occurring
  • try to form an alliance with someone you’ve previously counted as an enemy
  • attempt to hide from events
  • refuse to admit that you’ve been hasty

You can combine this with an XP Action, but you’re not required to.

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