One of money can get many of food. One of sword can get many of money. Many of food is better to eat than one of sword.
A character in the Rustic Vale: The Long Spring campaign.
Occupation: Hungry
Hobby: Trading things
Favorite Foods: Yes
Age: About a year since he started caring about such things
Trinket of Choice: His little red hat
Resources
- Normal Health: 2
- Tough Health: 1/1
- Will: 8
Skills
- Superior Gaping Maw 3
- Too Adorable 2
- Shopkeeping 1
- Digestomancy 2
Non-Magical Techniques
- [Obstacle 0] eat ridiculously spicy/sour/bitter foods without any outward sign of discomfort
- [Obstacle 0] throw up on command
- [Obstacle 1] swallow and regurgitate inedible objects unharmed (stones, sword, goldfish, etc)
Magical Techniques
- [Obstacle 1] gain some sustenance from eating inedible things
- [Obstacle 1] learn some secret about something you have in your mouth
- [Obstacle 1] launch something in your mouth or stomach out of you with unbelievable force
- [Obstacle 2] gain deep insight into something you have in your mouth
- [Obstacle 2] take on the properties of something you just ate, often by manifesting some Tell or Accessory
- [Obstacle 2] store something in a timeless pocket dimension inside of your stomach OR in a somewhat-fragile stasis prison (bubbles, eggs, gems, etc)
- [Obstacle 2] consume vast quantities of food to repair physical or emotional damage
- [Obstacle 3] absorb all of the knowledge of a thing within you, making them a part of you
- [Obstacle 3] perform internal alchemy, fusing the properties of things you have inside of yourself
- [Obstacle 3] perform conceptual fission inside of your stomach - splitting two combined things (either created through internal alchemy or in some other way) — into their constituent parts
Performing Internal Alchemy has one of two effects. Either, you use it to grant yourself a very short-term ability that can be reasonably described as a combination of the things you've consumed — i.e. if you swallowed a fiddle and Principal Entropy it would make sense for you to gain the power to sing songs that transform birds into Ogres — OR allow you to regurgitate a chimera of the alchemized items — i.e. spitting out First Chair Entropy, a maestro whose viol drips with the black ichor of evil!
Arc Traits
- Bond [2]: I must be able to eat anything
- Affliction [0]: I cannot be attacked if I do not attack first
Perks
- Connection: [2] - The Dark Woods
- Connection: [1] -
Issues
- Complex 1
Intentions
Arcs
- Current Arc: A Monster of Rustic Vale (Mystic) (0)
Arc XP: 4/72
Free XP: 0
XP Actions (0/2 Used)
- Emotion XP: Head-Desk
- Genre: Gothic
Basic Quest: Paradigmatic
0 out of 9 XP
Description: Catch phrase "what does it taste like?"
Arc 1: Quest "Your Hungers (comedic)"
4 out of 15 XP
Description: Glugglug is super hungry, a void that things get tossed in.
3 XP Actions [0/2]:
- You extravagantly avoid sating your hungers or passions on a willing volunteer because ‘they don’t get it’.
- You try to cover up evidence that you’ve given in to your passions.
You can earn either of these bonuses repeatedly, up to a total of 6 XP.
1 XP/Chapter Actions
- You bemoan your Vice while indulging in it.
- You try to find deserving targets of your Vice.
- Someone yells at you about something you did wrong.
- You compare your Vice to some problem that someone else is having.
- You use your Vice in a way that helps people out.
- You resist indulging your Vice to avoid hurting someone.
Side Quest:
0 out of 0 XP
Description
3 XP Actions:
You can earn up to two of these bonuses, once each, for a total of up to 0 XP.
1 XP/Chapter Actions
Completed Quests
- None
Background
A story.
Art
Code Block stuff
[b][url=http://chuubo.wikidot.com/citizens:you]You[/url], the Tagline[/b]
[size=1]Emotion XP
Will 8/8; special effects[/size]